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VAULTCRAFT HANDBOOK

Everything you need to live here.

A complete player handbook for joining, surviving, building, trading, progressing, and getting help in Vaultcraft.

SERVER ADDRESS
play.vaultcraft.org

Java Edition • connect now in onboarding mode • permanent Main World

Getting Started

Getting Started

Welcome to Vaultcraft

Vaultcraft is a whitelist Java SMP built around a permanent Main World. Start with survival basics; the custom systems are there to give the world more depth over time.

LOGIN

LOGIN connects your Discord identity to Vaultcraft for admissions, announcements, support, account linking, and member features.

Connect Now

Connect to play.vaultcraft.org immediately. Before full approval you remain in restricted access around the established Spawn point; full world access is unlocked only after your website application is accepted.

Apply / Interview

Use LOGIN, verify your Minecraft Java ownership with Microsoft, then complete the application on this website. The Minecraft server does not conduct the admissions interview.

Your First 10 Minutes

Start at the established Spawn point, read the rules, and complete admissions on the website. Approval grants the `whitelisted` access tag and unlocks the wider world.

Your First Day

Choose a starter area with room around established builds, learn the economy basics, and keep destructive gathering in renewable resource worlds when practical.

Your First Week

Explore towns, shops, transit, Charms, Reputation, events, and community projects. Pick one system to learn at a time.

World

World

Main World

The shared permanent world for homes, settlements, infrastructure, landmarks, farms, and long-term projects.

Spawn

The established Vaultcraft Spawn point is at 17 / 138 / -61. It is a server landmark and arrival point, not a village name.

Capital

The Capital is Vaultcraft's lawful seat of executive, legislative, and judicial authority. It coordinates the institutions responsible for the server's safety, stability, and long-term prosperity, and serves as the final authority in matters of governance and public order.

Resource Worlds

Use renewable worlds for heavy mining, destructive gathering, and bulk resource collection when possible.

Nether

Treat permanent infrastructure with the same respect as the Main World; established routes matter.

End

Use established infrastructure responsibly and avoid damaging shared access routes.

Creative

When available, use Creative for planning and experimentation rather than replacing survival progression.

Live Map

Use the live map to understand settlements, landmarks, and where there is room to build.

Transportation

Roads, railways, portals, and public routes are community infrastructure—build on them carefully and coordinate changes.

Progression

Progression

Reputation

Long-term server participation can unlock progression and recognition.

Charms

Collectable abilities and utilities that extend survival gameplay.

Charm Satchel

Your primary Charm interface; keep it with you to access owned Charms and progression.

Artifacts

Special progression items and systems that complement Charms.

Attunement

Long-form Charm progression tied to mastery and earned appearances.

Mastery

Deeper Charm progression for committed players.

Collections

Persistent collection goals and unlocks.

Events

Server events create shared objectives, special challenges, and rewards.

Prestige

Late progression for players who want long-term goals beyond the basic rank ladder.

Economy

Economy

Diamonds

Diamonds remain the familiar player-facing value unit across the Price Index and many Vaultcraft transactions.

Price Index

The public Price Index shows player-facing minimum prices for tradable goods.

Player Shops

Build businesses, negotiate fairly, and follow applicable minimum-price rules.

VCSE

Vaultcraft's stock/economy systems add a market layer beyond ordinary item trading.

Stocks

Player-facing market instruments are managed through Vaultcraft's market systems.

Bank

Banking systems support larger-scale economy mechanics.

Exchange

The Exchange handles configured item/value conversions and rotating opportunities.

Insurance

Selected systems can protect qualifying losses or risks.

Drafts

Drafts support high-value transfers without turning chat into the transaction layer.

Utilities

Utilities

Ender Chest

Remote storage utilities can reduce unnecessary travel while preserving survival rules.

Remote Shulkers

Remote shulker access is designed as a temporary utility, not permanent world clutter.

Flight Permits

Capital flight is restricted by default; approved permits provide controlled access.

Golden Grace

Enchanted golden apples receive Vaultcraft's extended Golden Grace effects.

Custom Interfaces

Many Vaultcraft systems use custom dialogs while keeping vanilla-compatible fallbacks.

Voting

Vote on supported sites to help discovery and build your personal vote history.

Community

Community

Rules

Read the complete rules before building near others, automating farms, trading, or using client mods.

Discord

Announcements, support, admissions, and social coordination live here.

Help

Use Meridian Help for problems that need staff follow-up.

Culture

Explore years of builds, people, events, businesses, and history.

Reporting Problems

Report griefing, exploits, account issues, bugs, or harassment with enough context for staff to investigate.